![]() ![]() Prepare a list of properties of every component, ensuring that they reflect the initial concepts and create the elements’ images. With these findings in mind, put all your ideas together and filter out several most promising mechanics and elements. Notice the best ratio of new elements per level, the elements’ look and feel for most popular games in different geographies and target audiences, and the most trendy mechanics. Start with studying the competition and noticing what makes them stand out. Pay Attention To Level Designįor match-3 puzzlers, the level design is the butter and bread. If you need some advice, check out the 5 basic steps in creating a balanced in-game economy. And plan for balancing out as many levels as you prepare to release for a soft launch, with all the metrics planned, such as difficulty, attempts, quantities of game mechanics, etc. ![]() Once you have established the basic values of your magic coins, crystals, or whatever soft currency you’re going to use in the game, it should also depend on the content already introduced to the player so that there is no inflation.įeel like creating long excel files yet? We encourage you to. ![]() This approach to balancing creates an addictive combination of ease and strain, quickly gripping the player’s attention with quick shots of happiness and anger straight into the nervous system. Moreover, the quantities of anything and everything in a game should be accounted for, with prices in the game store carefully set and based on actual in-game economy metrics. Lay Out Game EconomyĪny free-to-play game monetization and player engagement are mainly based on carefully thought-through game design, giving players almost instantaneous feedback from success and failure. Since things may be hazy, we encourage you to look at our article on game pre-production core steps that may be of use. You’ll also need to refine a project duration estimation and team composition during this stage. Think about what will make your game stand out and put that into writing this will help keep focus later. What’s your target audience? What are the pillars of your game? Take a look at the emerging trends, such as adding mechanics from other genres, such as RPG or combat. Adding a pre-production phase cuts the overall production time since it streamlines all processes. For example, 2-year project pre-production could take up to 6 months for a mobile title, but this estimate may vary greatly depending on the genre. Pre-production generally consumes a portion of the time you plan to develop a game. To develop a match 3 game, you need to start with a proper planning phase. To make a match-three puzzle game financially successful, the game needs to be hard just enough to be engaging and present challenges and meta to offer gamers an in-game shop. The coloring makes it easy to distinguish between pieces of different types, so it’s easy for the player. In today’s games, almost all feature some cute characters and lovely animations to add up to the relaxing visuals of the board and bright pieces. Every new game introduces some key new mechanics on top of that. With thousands of games on the market, it is relatively easy to point out those: Specific game design.īe it a physics-based match-3 or a standard puzzler, the concept has remained the same since the 80s: the game has three (or now, more) kinds of tiles, board, and specific rules of how tiles of the same type collapse. We will start our match 3 game development guide with an introduction to their basic features, making it easier for you to make your own match 3 game. With relatively low time to market of games in this segment, there are still quite a few that didn’t even make it into the stores in time, or not at all.īefore embarking on your match-3 adventure, we invite you to take a look at the core conceptual advice on creating a match-3 game that will smoothen your game evolvement and land it into the mobile stores, with things going just as planned. Match-3 tile puzzle games seem to be a perfect match for all mobile platforms, and the genre has been on top-grossing mobile game lists as long as these have been around.
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